π£ Bestiary
Locust rider
Combat 68
A mounted archer.
Combat Stats
Hitpoints
90
Max Hit
22
Attack Speed
6 ticks
Size
2Γ2
Attack
105
Strength
90
Defence
50
Magic
1
Ranged
90
Slayer XP
92.5
Defensive bonuses:
Stab +50 Β· Slash +90 Β· Crush +50 Β· Magic +34 Β· Ranged +66
π Drop Table
Always Dropped
| Item | Quantity | Rarity |
|---|---|---|
| Bones | 1 | Always |
Main Drops
| Item | Quantity | Rarity |
|---|---|---|
| Grimy marrentill | 1 | 1/13.9 (7.2%) |
| Grimy tarromin | 1 | 1/14.1 (7.1%) |
| Raw lobster | 15 | 1/15.2 (6.6%) |
| Grimy guam leaf | 1 | 1/15.21 (6.6%) |
| Grimy harralander | 1 | 1/15.29 (6.5%) |
| Coins | 2,054β2,994 | 1/16.77 (6%) |
| Uncut sapphire | 4 | 1/27.45 (3.6%) |
| Lobster | 5 | 1/28 (3.6%) |
| Grimy avantoe | 1 | 1/31.37 (3.2%) |
| Battlestaff | 3 | 1/32.21 (3.1%) |
| Death rune | 45 | 1/32.89 (3%) |
| Mithril bar | 22 | 1/33.01 (3%) |
| Adamantite ore | 14 | 1/33.1 (3%) |
| Bass | 6 | 1/33.24 (3%) |
| Adamant kiteshield | 1 | 1/35.11 (2.8%) |
| Raw bass | 24 | 1/35.36 (2.8%) |
| Adamant arrow | 36 | 1/36.33 (2.8%) |
| Coal | 32 | 1/37.53 (2.7%) |
| Rune arrow | 18 | 1/41.79 (2.4%) |
| Grimy irit leaf | 1 | 1/41.8 (2.4%) |
| Blood rune | 18 | 1/41.96 (2.4%) |
| Cosmic rune | 32 | 1/44.27 (2.3%) |
| Desert goat horn | 6 | 1/45.51 (2.2%) |
| Grimy ranarr weed | 1 | 1/46.96 (2.1%) |
| Grimy kwuarm | 1 | 1/48.49 (2.1%) |
| Fire Rune | 250 | 1/49.59 (2%) |
| Lava rune | 150 | 1/53.85 (1.9%) |
| Grimy cadantine | 1 | 1/222.76 (0.449%) |
| Grimy dwarf weed | 1 | 1/228.7 (0.437%) |
| Snapdragon seed | 1 | 1/247.3 (0.404%) |
| Rune scimitar | 1 | 1/253.11 (0.395%) |
| Rune mace | 1 | 1/256.13 (0.39%) |
| Avantoe seed | 1 | 1/260.93 (0.383%) |
| Kwuarm seed | 1 | 1/301.73 (0.331%) |
| Grimy lantadyme | 1 | 1/321.9 (0.311%) |
| Rune sq shield | 1 | 1/342.49 (0.292%) |
| Rune dagger | 1 | 1/359.06 (0.279%) |
Drop rates are read live from the server's drop tables. Shared sub-tables (β³) are expanded inline, and their items show the combined chance per kill. A few shared tables (e.g. the Rare Drop Table) are marked βcontents not yet importedβ β those item lists aren't in the game files we have yet.